Some top predictions on what will be web and app design trends for 2017. It’s hard to predict. So let’s see what top industry experts are saying.
Adham is half UX/UI Designer, half Front-end Developer, 100% interface jedi. His work has been featured on Smashing Magazine, Web Designer Magazine and Awwwards
Style Guides and UI Patterns:
Adham believes in more of a focus on UI pattern libraries and style guides. Making user experiences more consistent, practical and usable. Designers will become more involved in strategy rather than visuals.
More demand for prototyping and interaction design tools.
Virtual Reality and Augmented Reality (AR) Opportunites:
We are at the start of Virtual Reality (VR) and Augmented Reality industry. This will create new opportunities for UI and Product designers.
Nor believes that computer software will become more natural like in the way it interacts with a user. Currently, There are a wave of startups that promises to radically simplify our lives by making it harder to determine whether we’re communicating with a person or computer code.
Natural User Interfaces and Bot Interfaces:
She believes the industry will see more social collaboration & shared economy applications. Users trust strangers more and this will lead to new services and applications (mainly mobile apps that could add location-based options)
Mobile features added to web interfaces:
Adi believe that the trend for web interfaces with more mobile features, and look-n-feel, will grow.
James is an expert and design, content and marketing in the digital space, frequent conference speaker and part-time fiction writer
Death of the hamburger menu!:
By now it’s been pretty well established that the hamburger menu doesn’t work, but we’re still waiting for app and responsive web designs to catch up. As the year goes on, we’ll start to see the hamburgers being methodically replaced with tab bars, Priority+ menus, and other alternative forms of navigation.
Designers seem to keep getting mobile-first wrong by leaving desktop experiences feeling weak and incomplete, and users are feeling the pain. Next year will see a renewed interest in designing not primarily for mobile at the expense of desktop, but rather in creating experiences appropriate to whatever device they’re used on.
Tighter design/developer relationships:
As interface technology continues to advance, the static mockups of yesteryear become increasingly obsolete, requiring a renewed focus on tight collaboration between designers and developers. Neither one can get very far without the other, but together they can change the world.
Joanna released her first book, ‘UX for Beginners: A practical handbook on the space of user experience design and strategy‘, on Kindle this year
Mobile first / Mobile only markets:
Millions of consumers have leapfrogged the PC era altogether, joining the connected world in earnest through their mobile phones. Product designs should be reimagined for a mobile environment, not just adapted to fit a small screen.
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